Small "issues" to note, by far most of the size of the large table is because of the trainer sound effect, so it doesn't strictly have to be that big. For the large table, the lua script also "works as opened." Awesome. I would like to confirm that both the large and small tables are working with the current GOG version. Just to be clear, the option that I have mention here above are meant for this tables: Use it with caution.īetter turn it off while playing and use it when needed but wisely. Note: When this option is selected and when you hover over your market your food will become zero.
Use it to toggle between on and off from within the game. Backtick is the hotkey '`'(key below Escape key).
#Emperior rise of the middle kingdom money cheat Activator#
Likewise all the items I know have been listed with activator and minimum values setter. Weaponactivate - when set to 1, weapon will be set to minimum value of 500(default). On selecting you will see list of pointers. It may take some time to load when you tick it so be patient. ( C )Minimum value of items in warehouse, mill etc. Reason is described below.ġ9) mill set to 500+ when accepting items. :ġ5) House Instant development, God Power (Cool but incomplete)ġ8.) Automatic worker. meaning that Some features of (B) are not compatible with (A) So use (B) wisely. House should access respective building once. Play without Inspector towers.ġ2) Water, shrine, music etc do not decreases. Do not keep more than 8 different kinds of items in a single Warehouseġ1) No Hazard - No need of making Inspector towers. Period(.) substracts 100 from the worker,ģ,4,5,6) Hemp,Ceramic,Silk, Lacquerware,bronzeware do not decrease in HousesĨ.) Twice House Capacity, Enable option 8 before using this option.ĩ) Upper limit of the mill, warehouse, trading houses, etc controller can be set upto 800. ( A ) Selet this to enable options from 1 to 12:: I think it is for version 1.0.1.0 it has the following option: There is one tables I have placed at this topic: Some of these functions were present in an old trainer I used way back in the day, and I found them useful. happy cities, like the one in the Zeus table happy gods/heroes, though if one of the above locks work, it's probably not necessary (endless gifts of carved jade pacifies anybody) mill/warehouse/trading post "freezes" to never lose stock - more powerful, but potentially more glitchy alternative to the above industry raw materials never loses stock, as in, when a jade carver receives jade and starts producing, it keeps producing without needing any more stock (as of right now, only the clay-ceramics industry fully benefits from your instant production, as the others are bottlenecked on finite raw materials) I'd love to have some additional functions, in order of how much I personally find them useful, though some of them are different ways to get to the "same result": Would you be interested in expanding the table more? I think you'll find somewhat increased interest in this game and your table because GOG was able to acquire the rights to release a version through their platform this year, which brought in new/returning players who won't be able to use the decade-old trainers out there. I just got back into this game and is having fun with it I especially like the instant growth/production functions. Photo Disclaimer: Please note photos are for representational purposes only.Hi - thank you for your work on this trainer.
If You Get a Stimulus Check, How Will You Use It? Take Our Poll.To this day, currency in countries from Canada to Australia bears the image of the British queen. The system subjugated and impoverished native people in their own lands and shipped the riches of the world back to London. At its height, it controlled 25% of the world’s landmass - geographically, the largest empire ever - and 412 million subjects or 23% of the world’s population.įrom spices in India to fur in Canada, the entire thing was propped up by a global network of exploitative colonial “trading” posts. It controlled half of North America, slivers of Central and South America, great swaths of Africa, the whole of Australia and the entire Indian subcontinent. At the height of its power in the late 1800s, the British Empire had made up for the 13 colonies it lost to America and then some.